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V.19 No.29 |
I think he's squinting from the smoke.
I think he's squinting from the smoke.

Video Games

StarCraft II Released Today

When you hear that a game has been in development for a very long time, it often spells doom, or at the very least mediocrity, for the title. Just look at games like Duke Nukem Forever, which was a disaster for several studios, and after 13 years of perpetual development it's still not out, or Too Human, which was announced during 3 separate console generations before it was finally released on the Xbox 360 to a resounding indifference. Way over at the other end of the spectrum, though, sits StarCraft II, the exception that proves the rule. Unlike most other developers, Blizzard is such a hugely profitable company that it can actually afford to keep a game in an extended development cycle, and today's release is the culmination of at least 7 years' work. I've known this for a while now, but I'm still a bit stunned they did that (mostly) on purpose. Here's to hoping it'll be as awesome as they clearly want it to be, and check below for extra tidbits about the game.

Collector's Edition unboxing!

Some pretty nice StarCraft II toys.

Overview of Battle.net and the single-player campaign.

Known issues, and a good "what if it won't start" article.

A daisy chain of StarCraft races/building/crafts modeled in Spore's creature creator.

StarCraft II, the airplane.

Here's some advice on keeping your shiny new Battle.net account from getting hacked.

The game also ships with a very in-depth editor, which is a development environment in its own right. It can be pushed so far as to create games like Tetris, cart racers, or even bullet-hell shooters. Obsoive.

And, of course, you can already torrent the game at your convenience.

V.19 No.27 |
Play Youtube Video
Vanquish, E3 Trailer

Video Games

This Week In Games 7.9.10

Julian Murdoch is about the best writer ever to build his own MAME cabinet. Part 2 of 3.

Oh crap! Blizzard is going to require your real name in the Battle.net forums! Oh, wait, no they're not.

Plants Vs Zombies 2?

Solving Brain Age math problems though reverse engineering.

Gaming will rot your brain. Damn.

H.A.W.X gets a sequel. H.A.W.X. 2.

TF2 gets an Engineer update.

Dragon Age 2. This ain't your slightly older brother's Dragon Age.

Vanquish, a new SciFi game from Shinji Mikami (Resident Evil), gets a release date.

You know, I bet you this is why Activision tried so hard to get Brutal Legend back after they kicked it to the curb.

The rumors were wrong - Hulu Plus will not require Playstation Plus once it's in full release.

Nasa's Moonbase Alpha is available on Steam for free.

Phew, the critics have spoken, and now we know what was good at E3.

V.19 No.18 |
Play Youtube Video

Video Games

More Peeps At StarCraft 2

Sometimes it seems like everyone in the world besides myself is in the ongoing StarCraft 2 multiplayer beta. That's OK, though, because I pretty well suck at playing against humans in real-time strategy games, so up until now I've only been paying scant attention to Blizzard's upcoming blockbuster.


However, a few new tidbits have dropped recently and my head has officially been turned. First, the game finally (after 7 years of development, folks) has a release date: July 27. Second, Blizzard has revealed much more of the single-player campaign, and while the multiplayer has seemed very similar to the original, the campaign appears to be a massive upgrade in terms of available units and types of scenario. Finally, they started showing off challenge mode, which is a series of training missions designed to prepare the player for going up against other people. Roll all this up into one game (and hell, why not throw in a little Facebook while you're at it?) and I'm sooooo there.

V.19 No.16 |

Video Games

South Korea Rocked By StarCraft Cheats

Even though it's 12 years old, Blizzard Entertainment's StarCraft is still one of the most popular competitive online games today. A big part of that success is due to its reception in South Korea. StarCraft has sold nearly 10 million copies since release, and 4.5 million+ of those were sold in South Korea. Over the years, South Korea's competitive StarCraft tournaments have evolved into a bonafide electronic sports industry, boasting millions of viewers and extensive corporate sponsorship for teams.

All of that could come to a screeching halt, though, since it was announced last week that widespread game fixing by illegal gambling profiteers has been rampant in e-sports since 2006. There is even some indication that tournament promoters were aware of the issue, but kept quiet, not knowing how to handle the situation. Several players have been implicated, including some of the most revered of all time. This is doubly bad news for Blizzard's upcoming StarCraft 2, which was hit with an adults only rating by South Korea's Games Rating Board just last week. Blizzard has stated they intend to fight the rating.


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Lower than Life
Lower than Life11.26.2014