Yippee! The legislative session is finally over. That whirlwind of politics that marks the coming of spring every year has wound down, and as the days get longer and the breeze just a little bit sweeter, we can all be thankful that we don't have to do it again until next year. But what actually happened up there in the Roundhouse? Will it benefit New Mexico? Will it benefit you? And, perhaps most important of all, will it move us forward?
If you judge the results of a legislative session by the weight of legislation produced, the meager output of the 2005 60-day session seems sparse indeed. But this year's tiny mound of bills-transformed-into-laws comes wrapped far more elegantly and was delivered far more efficiently than some of the bulkier, noisier versions of recent years.
The reviews on the past 60-day session of the New Mexico Legislature are in, and they tend to be fairly favorable. Well, maybe it's better to say they aren't too negative despite inaction on some fairly significant legislation.
Dateline: China—An online computer gamer in Shanghai stabbed to death a competitor who stole his cybersword, the China Daily recently reported. Qiu Chengwei, 41, stabbed competitor Zhu Caoyuan repeatedly in the chest after he was told that Zhu had sold his character's “dragon saber” from the popular computer game Legend of Mir 3. The game is a massive multiplayer online role-playing game featuring fantasy characters, many of whom wield enormous swords. According to court testimony, Qui and a friend jointly won the weapon last February, and lent it to Zhu who then sold it for 7,200 yuan ($1,129). Qui went to the police to report the “theft” but was told the weapon was not real and was, therefore, not protected by the law. “Zhu promised to hand over the cash, but an angry Qui lost patience and attacked Zhu at his home, stabbing him in the left chest with great force and killing him,” the court was told. Qui had given himself up to police and has already pleaded guilty to intentional injury. The case follows a rash of recent lawsuits in which gamers have sought monetary recompense for lost or stolen virtual items like weapons, armor and gold.