death


V.20 No.8 | 2/24/2011

news

The Daily Word 2.18.11: Darren White and Justin Bieber

The Daily Word

Person killed in overnight crash.

APD votes no confidence in Darren White.

Police nab suspects accused of stealing over 700,000 condoms.

Art made by kids thrown away.

Three officers injured in two days.

Cubs missing from bear sculpture.

Bahrain troops fire on crowds.

Dude had knife in head for four years without noticing.

Justin Bieber is against abortion, even in cases of rape.

Five killed in multi-vehicle crash.

V.19 No.52 |
Play Youtube Video

Music

Dude. Gerry Rafferty died.

This time I'm not kidding. He Died. Rest in peace, scary little Rafferty man.

V.19 No.28 | 7/15/2010
“Coronacion de la Virgen,” Maria Sena

Gallery Preview

Afterlife Remixed

Two Albuquerque artists take an unconventional approach to visions of death

The devil may reach out with bristled claws to grab your hair. But, then again, he may not. It may be that butterflies carry you into the ether. It’s hard to say what happens after this life. But, either way, momento mori: Remember, you must die.

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V.19 No.18 | 5/6/2010

Travel

Home visits in Villa el Salvador, Peru: Francisco

Alibi’s Ilene Style reports from her volunteer mission in South America

Francisco has just had his third stroke and is thought to be beyond rehabilitation. When we visited him, he clearly knew we were there, but was unable to communicate with us, as his speech and most of his movement had been affected by the stroke, except for movement in one arm. No communication was necessary for us to know that he was miserable. He so wanted to talk to us, and yet all that came out of his mouth was unintelligible sounds. His daughter (his wife was in the kitchen and didn't seem to want to talk to us) told us that the night before, he had made a hand signal across his throat indicating that he wanted to die. Hermana Jacci told him firmly it was God's decision when he would go, and he had no say in the matter. He cried when we left, and I did too.

Although Francisco was still able to attend the program at Los Martincitos after his first and second strokes, he is no longer able to attend because of his deteriorated condition. We now go to visit Francisco on a regular basis, since he cannot come to us. We talk to him and even try to joke with him, but it is difficult for him to respond. We believe he is comprehending because he squeezes Hermana Jacci's hand, and gesticulates wildly with his good arm when he doesn't agree with something, or wants to make a point.

Perhaps Francisco will improve, and will be able to attend the program again someday. If not, I pray that God intervenes and grants him his wish. No one should have to suffer, through no fault of their own, a life they cannot bear. Vaya con Dios, Francisco.

V.19 No.16 |

Video Games

What Did You Play This Weekend?

I spent the majority of my gaming time this weekend checking out Jason Rohrer's recent indie release, Sleep Is Death, an interactive story tool that gets as much of its DNA from improvisational theater as it does from old school gaming. Participants are cast into one of two roles: controller or player, and connect to each other via the Internet. The controller interface provides tools for setting the player in a scene, and adding objects (people, dogs, zombies, etc.) to the scene for the player to interact with. The player's interface allows them to talk by typing into a speech bubble, and to tell the controller what actions they'd like to perform by typing verbs into an action box. This interaction plays back and forth, from scene to scene until the story reaches some sort of conclusion.

By default, each person has 30 seconds to take their turn, so playing the controller takes a fair amount of prep time in the controller interface. So far I've spent the majority of my time with the game there, getting used to the tools, building scenes, creating objects (persons, things) out of sprites, etc. The graphics have a real Gameboy Advance look to them, which gives Sleep Is Death a very classic feel. At first it was a little hard to see the possibilities given Rohrer's sample imagery - he's more of a programmer than a graphic artist - but after seeing Shannon Galvin's excellent "Are We Home?", I was sold.

I'm still not entirely certain where Sleep Is Death will take me. The $14 price includes 2 copies, one for each player, and I've passed my second copy on to a friend, but we've not jumped into a game as yet. Digging into the controller interface has been really interesting and addictive, though, so that should keep me occupied for a while. Rohrer has posted some sample playthroughs on his site that are quite good, and I've found a large, unfiltered collection of them at sidtube.com, which also has forums, IRC, art resources and a wiki.

Other than that,I played a tiny amount of Lego Star Wars with my son, and I finally started playing Trine.

You?