V.25 No.37 | 09/15/2016

Balloon Museum Debuts Tim Anderson 4-D Theater

The Anderson-Abruzzo Albuquerque International Balloon Museum is adding a new attraction, the Tim Anderson 4-D Theater, and invites the public to attend a free "sneak peek" on Thursday, September 22, from 5-8pm.

The new theater will screen short 2-D and 3-D videos, and has the capacity to add physical sensations to the viewing experience such as vibrating seats, bursts of air, flashes of lightning, and even snow showers along with many others, which create the 4-D effect.

"The physical effects are intended to intensify the sights and sounds that go along with viewing 3-D films in the theater," says Paul Garver, Balloon Museum Manager. "The videos we'll show are flight, science, and nature-related, which will provide content that reflects and expands upon our exhibitions and programs. Like our first 3-D offering, 'Aerobatic Challenge,' some will be whimsical so you can just have fun. It's an exciting and unique addition to the museum."

Construction of the 40-seat theater began last year and was funded by a gift of the namesake Anderson family through the Anderson Abruzzo International Balloon Museum Foundation. During the sneak peek, two short videos, one in 2-D and the other in 3-D, will be shown back-to-back, and the museum's exhibitions will also be open to view.

The 2-D film runs approximately two minutes, and is a new production by CliffDweller Digital. It shows a history of ballooning as depicted by the museum's exhibitions and collection.

Following that is 'Aerobatic Challenge,' an award-winning and spectacular animated flight experience that runs approximately four minutes.

According to Garver, the theater will begin regular operations on or by September 30. Entry will be included at no additional charge with payment of regular admission to the museum. To support ongoing content development and maintenance, the Balloon Museum Foundation is seeking advertising sponsors for the theater. It will also be available for private rental activities such as corporate or civic meetings.

V.21 No.7 | 2/16/2012
The water symbolizes ethnic repression in Serbia.

Film Review


Technically dazzling 3D dance doc likely to leave viewers dizzy

Mad filmmaker Werner Herzog may have conjured up a whole new genre when he directed his 3D art-house documentary Cave of Forgotten Dreams. That film—combining ancient cave art with eye-popping 3D technology—became an award-winning hit. Now, fellow German auteur Wim Wenders (Wings of Desire, Until the End of the World) has followed suit, creating a 3D documentary about avant garde dance choreographer Pina Bausch.

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V.19 No.26 |

Video Games

This Week In Games 7.2.10

Holy, crap! Ebert cries uncle in the games as art debate. About damn time, dog.

That 3D thing they're pushing into home TVs and with the 3DS? Long term exposure can totally screw up children's eyesight.

This whole making you pay again for the nice version of old games thing is looking pretty good to Sony.

But hey, at least they know what we really want is HD Ico and Shadow of the Colossus.

Metro 2033 gets a sequel, AND it's in 3D.

Now I want to see it wade knee deep through a residential neighborhood (not mine)!

Bizarre: A judge games with a defendant he's sentenced in the past, and flees his job when outed.

Oops, $50 extra dollars a year for Hulu Plus on PS3.

On again off again fan-made sequel to King's Quest is on again.

You'll have to wait a little longer to kick zombie ass with Chuck in Dead Rising 2.

Raven was just not trying very hard on the cut-scenes for Singularity.

V.19 No.19 | 5/13/2010
The Daily Word


The Daily Word 5.11.10: Oil Blame Game, Playboy in 3D, Carol Burnett for SNL

No one wants to take blame for the massive oil spill in the Gulf, now up to 4 million gallons.

Playing hooky a thing of the past? Northern Arizona University proposes an electronic monitoring system for student attendance.

Playboy jumps on the 3-D bandwagon with a 3-D centerfold spread.

The Pope calls the Catholic church sex abuse scandal “terrifying.”

AT&T has the iPhone exclusively through 2012.

After Betty White’s wonderful SNL appearance, Facebook now campaigns for Carol Burnett.

The Arizona boycott over the new immigration law, including a boycott of the MLB All-Star game in 2011, is expected to put a huge dent in the tourism industry.

Las Cruces to remove its red light cameras over the next few days.

Thieves are stealing iron water covers throughout the city, and no one really knows why.

Those ridiculous gale-force winds are coming back late this afternoon.

V.19 No.15 | 4/15/2010
Next Fab 3D printing device ... from the future

Design News

The Magicians

The mad science of Fab Lab ABQ

Imagine: You’re a legendary archaeologist. You embark upon a dig that quickly becomes the most extraordinary of your career. As you stumble upon one singularly exceptional artifact after another, you leap about (very careful not to break anything), overcome by the remarkable knowledge you’re unearthing. Then you remember that you can’t keep any of it. You’re excavating an important spiritual site, and though you’ve been granted permission to explore, you have to return every found thing to the people who hold the land sacred. You understand—but you’re devastated at the informational, educational and historical records that will never exist. Until you realize that Fab Lab ABQ has a solution, and you resume your joyful leaping.

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V.19 No.14 |

Video Games

What Are You Playing This Weekend?

I'll be playing Heavy Rain this weekend. For those of you not familiar, Heavy Rain is a PS3 game where you investigate a series of child murders via four separate characters, and it provides more of what you'd expect from an interactive fiction than a video game proper. Graphically, it's stunning (though the brought-to-life-manikin humans are somewhat unsettling), and the way in which the story unfolds through the four characters is handled amazingly well. Some can even die during the course of the game, and the story will continue for the others. I did finish the game the other night, but it was a sliding across the finish line with 3 blown tires sort of thing, and I'm feeling pretty compelled to go back to where things got off the rails and patch together a different ending.

I'll also be playing some games from the Kokoromi site. Kokoromi is a collective of Montreal-based experimental game designers and curators who orchestrate games-as-art events. Currently I'm running through the list of submissions to the Gamma 256 event of November 2007 where developers were constrained to making games that fit within a 256x256 pixel window. Some feel a little slapped together, others don't work, but so far at least two are great: Jason Rohrer's Passage, and Jim McGinley's Mondrian Provoked. And if I can find my red/blue 3d glasses anywhere, I'll check out some of the submissions to Gamma 3D as well.

How about you? (Poll after the jump)

I think I'm going to play some:
Heavy Rain
1 (25%)
0 (0%)
Dunno, something on my MAME cabinet?
0 (0%)
MW2 Free Weekend on Steam
0 (0%)
0 (0%)
Something (comments!)
2 (50%)
1 (25%)
(Login to vote.)