The Spotify Effect Music Checks In, But It Doesn’t Check Out Who has made me a stranger to my iTunes music library? Spotify, it is you. Who has made it possible to summon full [...] Kyle Silfer \ Apr 21, 2016 Read More Don’t you believe it. This music ain’t on Spotify anymore.
Gamer Christ At Easter Time He Has Infinite Continues Everybody likes a revisionist Jesus, tailored for the times. I know I do. In the ’70s it was Ian Gillan. In the ’80s [...] Kyle Silfer \ Mar 31, 2016 Read More [url]http://www.molleindustria.org/runjesusrun/run_jesus_run.html[/url]Run Jesus Run[xurl] 10-second Flash game
Images From The 1-Bit Era We Got Both Kinds Of Colors Here: Black And White Color might be fine for the average video game, but for the truly great, it just gets in the way. Kyle Silfer \ Mar 10, 2016 Read More [url]https://en.wikipedia.org/wiki/Dark_Castle[/url]Dark Castle[xurl]
King Of Demons 95 Back in 1995 the launch of what was possibly the pinnacle of beige-PC lameness was occurring in parallel with the development of one [...] Kyle Silfer \ Feb 25, 2016 Read More Windows 95 (Windows95tips.com)
Video Games Too Awesome To Be Real Except For One Easy access to paint programs has unleashed a torrent of what-if 8-bit imaginary retro video game awesomeness where time-slipped console development meets films [...] Kyle Silfer \ Feb 04, 2016 Read More Zardoz
My Terrifying Nightmare About Segmented File Transfer On Floppy Disks Last night I had a dream that man in a mask like the one in Zardoz ordered me to retrieve the data from [...] Kyle Silfer \ Jan 28, 2016 Read More
Distracted Devices No Wonder You Can’t Concentrate On Anything Humans are intensely distracted by their screens. There can be no quibbling about this fact. Some of us hate that, some of us [...] Kyle Silfer \ Jan 07, 2016 Read More
Star Wars … Nothing But Staaaaar Wars Unlicensed Video Game Goodness From The Seventies For a behemoth media franchise that has spawned SO many video games—some good, many wretched—it may perhaps be hard to imagine a time [...] Kyle Silfer \ Dec 17, 2015 Read More [url]https://archive.org/details/kilobaudmagazine-1978-02[/url]Kilobaud magazine, Feb. 1978:[xurl] Robert J. Bishop’s TIE fighter shooting game, written in Apple II BASIC. (Awesome digitized image by “B and J Williams”)
Why You Don’t Know Where Anything Is Because They Won’t Let You Find Out, That’s Why Computer searching is so awesome now that you can’t find anything without it, even if you wanted to. Google has taught us that [...] Kyle Silfer \ Dec 10, 2015 Read More
My Old Girlfriend Eliza “We Were Discussing You—Not Me.” Back in the late 70s I, like Jordan Mechner and a million other kids with primitive home computers, keyed in the BASIC code [...] Kyle Silfer \ Dec 03, 2015 Read More A piece of Eliza’s script.